86 lines
2.2 KiB
Plaintext
86 lines
2.2 KiB
Plaintext
@using Entities.DTO
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@inject ISnackbar Snackbar
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<MudDialog Class="rounded-xl" Style="background-color: #dedede" >
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<TitleContent>
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<MudText Typo="Typo.h6">
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<MudIcon Icon="@Icons.Material.Filled.EditAttributes" Class="mr-3 mb-n1" />
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<b> 编辑属性 </b>
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</MudText>
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</TitleContent>
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<DialogContent>
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<BlazoredTextEditor @ref="@TextEditor">
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<ToolbarContent>
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<select class="ql-header">
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<option selected=""></option>
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<option value="1"></option>
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<option value="2"></option>
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<option value="3"></option>
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<option value="4"></option>
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<option value="5"></option>
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</select>
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<span class="ql-formats">
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<button class="ql-bold"></button>
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<button class="ql-italic"></button>
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<button class="ql-underline"></button>
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<button class="ql-strike"></button>
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</span>
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<span class="ql-formats">
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<select class="ql-color"></select>
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<select class="ql-background"></select>
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</span>
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<span class="ql-formats">
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<button class="ql-list" value="ordered"></button>
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<button class="ql-list" value="bullet"></button>
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</span>
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<span class="ql-formats">
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<button class="ql-link"></button>
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</span>
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</ToolbarContent>
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<EditorContent>
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</EditorContent>
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</BlazoredTextEditor>
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</DialogContent>
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<DialogActions>
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<MudButton OnClick="Cancel">Cancel</MudButton>
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<MudButton Color="Color.Error" OnClick="Confirm">确认</MudButton>
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</DialogActions>
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</MudDialog>
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@code {
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[CascadingParameter]
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private IMudDialogInstance MudDialog { get; set; }
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[Parameter]
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public BlazoredTextEditor TextEditor { get; set; } = new BlazoredTextEditor();
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[Parameter]
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public string EditorText { get; set; } = "{}";
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private void HandleClick()
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{
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TextEditor.InsertText(EditorText);
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}
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private void Cancel() => MudDialog.Cancel();
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protected async override Task OnInitializedAsync()
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{
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await DelayInsert();
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await base.OnInitializedAsync();
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}
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private async Task DelayInsert()
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{
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await Task.Delay(100);
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HandleClick();
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}
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private async void Confirm()
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{
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Snackbar.Add("属性已更新", Severity.Success);
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EditorText = await TextEditor.GetText();
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MudDialog.Close(DialogResult.Ok(TextEditor));
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}
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} |